Videogame, 25 min.
Where is home? Is "home" necessarily the country of birth? Or is it where you choose to build out your life? Is your sense of home instinctive?
Today, more and more people are being forced to leave their homes, for all kinds of reasons - war, financial crisis, climate change, political persecution, discrimination, no access to basic needs, education, money, and career- to find a new place you can call home, even temporarily. Some people, as they move through their lives, rediscover home again and again. Some people never find another after leaving home. The search for a home becomes endless.
Cerca Trova is a small artistic video game — a reflection on the endless pursuit of comfort and stability in life with anti-entertaining game mechanics – the only thing you can do is to follow building that constantly flies away. And if you reach it, you will be lost in the depths of your subconscious. The game's universe is built on a space of errors — getting stuck in textures, visual noise, non-critical bugs in code, and broken logic in the behavior of AI agents — that must be endured and overcome to find a place where you belong.
October 2022
“Piep! Knars! Krijs! Kraak!” group exhibition by Mokum Kraakt
Amsterdam, Netherlands
Supported by Creative Industries fund